In short
Kanka is a campaign-manager in the Worldbuilding & Tabletop RPG field. SiteLib rates it 94/100 (relevance 20/20, utility 19/20, uniqueness 18/20, professionalism 14/15, activity 14/15, credibility 9/10). Verdict: Highly recommended. Last verified by real crawling on 2026-10-31 11:30:00.
Editorial overview
Kanka organizes a campaign around typed entities: characters, locations, organizations, quests, journals, events, creatures and other records can be related without forcing the game master to invent a database schema. Custom calendars, timelines and maps give those records temporal and geographic context. Roles and per-entry visibility allow one campaign to hold both public lore and unrevealed information, while players can collaborate without receiving complete administrative access. Exports and an API make the stored world more portable than a closed page collection.
The flexible entity model still needs conventions. If every note becomes a new type, tag or relation, navigation can become more work than preparation. Several presentation and family-tree features belong to paid plans, and groups should test permissions with a player account before trusting a secret-heavy campaign. Kanka does not run tactical maps or automate a rules system; it is the campaign's memory, not the whole table. It is an especially good fit for long games where people, factions and revelations change over many sessions.
How it scored
Details
Frequently asked questions
A collaborative campaign manager with modular entities, relations, permissions, calendars, timelines, maps, quests, journals, exports and an API.
SiteLib rates Kanka at 94 out of 100. Breakdown: relevance 20/20, utility 19/20, uniqueness 18/20, professionalism 14/15, activity 14/15, credibility 9/10. Verdict: Highly recommended.
Kanka is catalogued under: Worldbuilding & Tabletop RPG.
SiteLib last crawled and verified Kanka on 2026-10-31 11:30:00.